﻿
menu0_0~Welcome!
menu0_1~$Hello and welcome to BriX 4D! Just few tips here I would like you to read. § § First of all, read all helps that pop-up for better gaming experience! You won't regret it... I think. § § And second, I'd like to suggest you visiting Options. Not all devices can handle graphical effects well, so if the game is a bit laggy, don't blame me. Anyway, for better experience, I included many graphical settings. If you have powerful device, you can turn everything on and enjoy BriX in it's full glory. On the other hand, if you want to play BriX even on slower devices, you can adjust the game to run smoothly and enjoy it too. § § And last thing - basic controls. I'm sure you can figure it out yourself, but shortly. On devices with touch-screen, you can use virtual buttons, or you can just touch somewhere on screen and move your finger to control things faster. To confirm, just tap somewhere in the middle. On devices with numpad, use [9] for 'back', [5] to confirm and [2,4,6,8] to change options. PS: Visit Help! § § That's probably all for now. Good Luck and Have Fun!
menu1_0~Career
menu1_1~Free game
menu1_2~Options
menu1_3~Help
menu1_4~About
menu1_5~Achievements
menu1_6~Exit
menu12_0~Play
menu12_1~Modes
menu12_2~Initial speed
menu12_3~Help
menu12_4~Back
menu13_0~Help
menu13_1~Reset progress
menu13_2~Particles
menu13_3~Glare
menu13_4~Background
menu13_5~Reflections
menu13_6~Resolution
menu13_7~Back
menu14_0~Help
menu14_1~$BriX 4D was specially created to suit everybody's desires and was designed according to 'Easy to use, hard to master' motto. § So if you prefer casual gaming, you will probably like Free mode, where you can enjoy never-ending fun with infinity, randomly generated levels. § On the other hand, if you prefer some challenge, visit Career mode and beat all challenges you find on your way (list of achievements is in menu) § § Regarding the game itself, you'll probably notice, it's not the same Brick-Breaking game as you are used to. There are of course many original and unique bonuses, some minor changes like magnetic borders instead of solid walls. But the most important innovation in game-play is, that not only graphics, but the whole game is completely in 3D! Oh, wait... Actually, it's 4D! You can manipulate Time! § This game is based on quite simple principle - you do not have several lives, you only have one life for each level. And if you loose this life, you either try it again, or you just go back in time a little and retrieve your error. This time reverting cost you some score, which is OK for casual gamers, but you need this score to finish all challenges. You can also stop time, or add some extra balls for certain price. § And one more thing. If you hit ball while moving, the ball will get some extra spin! Learn how to use it in your advantage!
menu15_0~About
menu15_1~$Game concept, level design, programming, graphics and everything else by Ladislav Týč § § § Game by LadTy § www.LadTy.com
menu16_0~Achievements
menu16_1~$Section not yet ready... § § This is only beta version of BriX 4D. Please be patient, the final version should be available soon. § § For more detailed information about final release of this game visit www.LadTy.com
menu17_0~Exit
menu17_1~Back
menu111_0~Play
menu111_1~Help
menu111_2~Main menu
menu111_3~Back
menu122_0~All
menu122_1~Classical
menu122_2~PCC
menu122_3~Timeattack
menu122_4~Tetris
menu122_5~Singlecolor
menu123_0~Very slow
menu123_1~Slow
menu123_2~Medium
menu123_3~Fast
menu123_4~Very fast
menu124_0~Help
menu124_1~$Free game mode is great for casual gaming, relaxing, training and playing just for fun whenever you want. You can start and stop any time you want, you're not limited by number of lives etc. If you fail in some level, you just skip it and try another one. § § You can set which game mode you prefer (Classical, PCC, Timeattack, Tetris, Singlecolor or All modes (randomly selected)) and how fast should the game be in the first levels.
menu131_0~Help
menu131_1~$Here you can adjust some visual effects. If your device is not powerful enough, turn everything off to increase smoothness of the game; it won't have any negative impact on gameplay. § § The most graphically demanding in game is probably Glare (flashes when you destroy bricks), on some devices also Background (gradient) and especially Reflections (fast CPU and GPU needed). Particles are more problematic on devices with slower CPU. Experiment with these to find the best solution for your device. § Also Resolution can help you a lot with smoothness, but it will reduce the screen size. § § You can also reset your progress here. § And one more thing - you won't find here any sounds. We all know, you would turn them off anyway, so just turn on your own favourite music which suits your actual mood.
menu132_0_0~Reset progress
menu132_0_1~$Resetting Progress will clear your progress in Carrier mode, which means, that you will have to go through every level again. It will also reset all your finished challenges. Are you sure you want this?! 
menu132_0~Cancel
menu132_1~Reset
menu133_0~Off
menu133_1~On
menu134_0~Off
menu134_1~On
menu135_0~Simple
menu135_1~Gradient
menu136_0~Off
menu136_1~On
menu137_0~50 %
menu137_1~60 %
menu137_2~70 %
menu137_3~80 %
menu137_4~90 %
menu137_5~100 %
menu1112_0~Help
menu1112_1~$Carrier game mode consists of 50 original levels. These levels are situated in Carrier tree (on touch devices, drag your finger on screen to select levels). Once you finish some level, you unlock it's offsprings. Some levels have more than one parent. To unlock these levels, you must successfully finish all these parents. Locked levels are marked by red, unlocked by yellow and finished by green circles. § Each level has different game mode, represented by its icon and text above it. After finishing a level, you'll see a number above level's icon representing, how successful you were in that level. You can always come back and improve your score. § § Carrier mode and some of its levels also contain some special challenges. You can see your progress in Achievements in Main menu. And if you finish all these challenges, there's gonna be a cake for you... And that's not a lie!!
unlocked~Unlocked
locked~Locked
done~Done
lost~You loose
press5~Press 5
maxSpeed~Max speed
bonusNames_0~Double
bonusNames_1~Barrier
bonusNames_2~Magnet
bonusNames_3~Grow pad
bonusNames_4~Shrink pad
bonusNames_5~Grow ball
bonusNames_6~Shrink ball
bonusNames_7~Fire ball
bonusNames_8~Unstoppable ball
bonusNames_9~Etheric ball
bonusNames_10~Fast ball
bonusNames_11~Slow ball
bonusNames_12~Quarter
bonusNames_13~Freeze
bonusNames_14~Mirror
bonusNames_15~Upside down
bonusNames_16~Swap
bonusNames_17~Destroy undestroyable
bonusNames_18~Chain lightening
bonusNames_19~Discolor
bonusNames_20~Negative
bonusNames_21~Antigravity
bonusNames_22~Random
bonusNames_23~Attract
bonusNames_24~Repel
bonusNames_25~Color destroy
bonusNames_26~Grayrain
bonusNames_27~Crush
bonusNames_28~Rainbow
bonusNames_29~Black n White
bonusNames_30~Vertical swap
gameMode_1~Classic
gameMode_2~PCC
gameMode_3~Timeattack
gameMode_4~Tetris
gameMode_5~Singlecolor
modeHelp_1~Your goal in Classic mode is to destroy all (destroyable) bricks in level. If you loose your last ball, you have to go back in time ([7] or [icon in bottom left corner]) and catch it. Once you have zero points (so you cannot revert time), you lost. Your final score will be calculated from PointsYouHave and PointsYouCouldGet and you'll be appreciated by percents showing you, how well you done. § Visit Help in Pause menu ([9] or [icon in bottom right corner]) for more info.
modeHelp_2~Gameplay in PCC mode is a little different and is based on Colors! The main point is, that Red bricks can be destroyed only by Red balls etc. Balls can change their color by hitting colored bricks. Black, Grey and White bricks are a bit special. Black bricks can repaint your ball, but can't be destroyed. Grey bricks also can not be destroyed (sort of), but at least won't repaint your ball. And white bricks don't repaint ball, but will be repainted by ball. If you repaint some white brick, all its white neighbours will be also repainted. § § Important thing to know: Colors are not affected by time manipulation, so if some ball was repainted, you can use REVERT TIME ([7] or [icon in bottom left corner]) and hit the brick once more. But of course, you'll loose some points by Reverting time.
modeHelp_3~In Timeattack mode, you race against time shown in upper part of screen (the Grey line). You have to destroy all bricks before this time runs out. Good news - you increase this time by destroying bricks. The bigger brick you destroy, the more additional time you'll get. § § In more difficult levels, time runs out faster, so you have to be quick in destroying bricks. Any miss can be fatal. So it's quite useful to add some extra ball ([3] or [icon in upper right corner]) - it will divide the furthest ball in 2, directed 45deg from the original direction.
modeHelp_4~Tetris mode is special in one thing - another bricks (in form of Tetris blocks) will be falling on scene while you're playing. Delay between these blocks is shorter in more advanced levels. Problem is, that you must keep certain amount of bricks on scene. If you fail to destroy bricks fast enough and bricks will be falling faster than you can destroy them, you lost. Everything you need to know about the amount of bricks is displayed in bar in the upper part of screen (the Grey line). § § In more difficult levels consider adding some balls ([7] or [icon in bottom left corner]) for faster brick elimination.
modeHelp_5~Ah, my favourite mode, Singlecolor! In this mode, you can destroy only bricks with one particular color at a time. For example, if you can destroy Red bricks, all other color bricks will be present in form of Grey bricks! This means, that if you destroy brick with another color, it will fall in again and will be blocking you this way. If you manage to destroy all Red bricks, you can advance to Green bricks etc, until you destroy all (destroyable) bricks. § § As you probably guessed, Color destroy bonus is your best friend :)
help~Help
ingameHelp~Basic facts: § -The angle of incidence equals the angle of reflection § -If you destroy some brick, all it's neighbors with the same color will be destroyed too § -You'll get the most score from collecting bonuses. 100 points from Positive, 250 from Neutral and 500 from Negative bonuses! § -You can STOP TIME by pressing [1] [icon in upper left corner] for 100 points; bonuses are not affected by time manipulation § -You can ADD BALL by pressing [3] [icon in upper right corner] for 50 points; it will divide the furthest ball in 2 § -You can REVERT TIME by pressing and holding [7] [icon in bottom left corner], it will consume points while you're reverting time § -You can always PAUSE GAME by pressing [9] [icon in bottom right corner] § -The longer you play a level, the less points you get (you loose points every second) § -The only bricks you don't have to destroy are Black and Grey bricks § -Black bricks can't be destroyed without special bonus § -Grey bricks will fall back on scene after you destroy them § -After you destroy gray brick five times, it will finally disappear completely § -If you hit a ball while moving, you'll give it a spin. Very useful if you learn to use it properly
achievMenu_1~Level challenges
achievMenu_2~Finish all levels
achievMenu_3~At least 40 levels above 90%
achievMenu_4~Average score more than 93.5%
achievMenu_5~7 or more levels over 100%
achievMenu_success~SUCCESS
achievMenu_fail~FAIL
challengeWon~Challenge Complete
inlevel_0~Welcome to Career. Don't be surprised about the speed in this level, it's just a beginning! In this level, you should learn how things work here - that bricks with the same color can be destroyed in line, that you can add extra ball [3] and that you can pause [1] or even revert time [7]! You can also spin a ball by hitting it while moving! For more detailed information, visit Help in Pause menu [9].
inlevel_5~Challenge 1: § If you want to win this challenge, you must not perform more than one ball-bounce! Nothing hard, I know. Just warming you up...
inlevel_8~Challenge 2: § Very easy one. No more than 6 brick-ball collisions allowed!
inlevel_12~Challenge 3: § Now something different. You must not touch any ball after you release it! Quite unusual in game like this. Hope you'll learn something from it...
inlevel_18~Challenge 4: § This challenge wants you to collect all bonuses. It should teach you not to be afraid of negative bonuses and loosing balls. 
inlevel_26~Challenge 5: § Here you mustn't revert time! Well, in other games like this, you even cannot do that. But here, you don't have more lives! Though, adding extra balls is still allowed...
inlevel_31~Challenge 6: § A little tricky one... Don't loose any ball!!! 
inlevel_33~Challenge 7: § Hehe, finally something interesting. Catch ALL bonuses!
inlevel_36~Challenge 8: § To beat this challenge, avoid all bonuses! Some bonuses can be quite seductive and would help you a lot, but they would also make it impossible to win this challenge! And you want to win all challenges, don't you...?
inlevel_41~Challenge 9: § Don't hit a ball more than 4 times and you'll be victorious here!
inlevel_45~Challenge 10: § If you'd like to win this challenge, you must not add any extra ball! Sounds easy? We shall see... Anyway, I suggest precise aiming here.
inlevel_48~Challenge 11: § To win this challenge, you must catch all bonuses and you must not revert time!
inlevel_50~Challenge 12: § Ah, final level. You expected something hard? I'll disappoint you than... All you have to do is to avoid all bonuses!
inlevel_51~Challenge 0: § OK, that was easy... But, can you finish this level with no points at all?? Of course you can't... Because that's impossible, right?!
inlevel_52~You think you're smart just because you can finish some lame level without touching the ball or without collecting bonuses, hmm...? I don't think so. No cake for you!
inlevel_53~Wow! I never thought that someone will actually come in here. So, here's a symbolic cake for you. You deserved it!
