Ceac ea oe a - aa poea opooo oeca poo, a a aeo e ce  ae cpae oy oxac copoc ocyo  oao ce. B o cae  opoo paccay o paoopax oaax, e oopx - cee a  oo FPS(oeco oopaaex apo  ceyy). Bce  oa ye ceo poca  oe, xo eoope  x ye e (pushlatency)  acoc o opeo cya, a ae o cepepa, a oopo eec pa. 

aae ae:

cl_allowdownload, cl_allowupload -  aee "1" ooe poa caa  aaa oe, ap  .. B pe a  oaae eae e, a o ye oca 1. 

cl_cmdbackup - oeco aeo, oope ocac a cepep  ee cey. ye ceo oca aee ooo 2. 

cl_cmdrate - copoc opa oa a cepep. Haoee oae ae  ee p o oey - 20-30. 

cl_download_ingame - caae pax oee  ooco. a, ca 0. 

cl_lc - oeca coe co copo cepepa, a o ye oca 1. K coae, paoae oo p oae sv_unlag a cepepe. 

cl_lw, cl_lb - aee 1. ece, caoe c opye  e po yy opaaac a copoe ea. 

cl_nodelta - oae ea ca,  peaa, o o "0". 

cl_nopred - ec  xoe aa aoe epeeee poo - ocae "0". 

cl_resend - pe, oce oopoo ae ye opae, ec pey e co cea o. ye ycao 4-5. 

cl_updaterate - copoc ooe opa o pe. "20" - oaoe aee. 

fps_modem - yeae FPS p pe c oo oea. Moee oca 28. 

mp_decals - oeco eo, oope  aaee oopeeo. o o ee aepe - ee 0. 

pushlatency - a oaa ooe ca a. oo  aee o 50 o 100% a co ao "-". 
Teep aae paccop pye eca oee oa: 

r_drawviewmodel -  aee "0" aaec yeee FPS, a pa caoc oee oopo. 

r_drawviewentities - oa oaa, oo oee  e ye. Cae 1. 

hud_fastswitch - ycopea cea opy. ye ceo cooa aee "1" 

max_shells - oeco , oope  e oopeeo. oo  "0" 

fastsprites - oeae a aeco a. ye oca "2" 

max_smokepuffs - oopeeo e y a ... e ee ye aee, e ye. 

B ae  xoy oa, o c epece e oaa oo  yo cepepoa, e oo a ye oo opee aoee oxoe  ac ae.