//
// dm3.loc
//
// dm3 locations
//
// This file must be in the id1/locs subdirectory (you need to create this
// subdirectory).  Each line assigns a name to a 3D rectangle in the map.
// The format is:
//
// x1, y1, z1, x2, y2, z2, name
//
// where (x1, y1, z1), (x2, y2, z2) are opposite corners of a 3D rectangle.
// When Proquake encounters the %l format specifier, it searches this list
// of rectangles IN ORDER to find one that you are inside.  So it is 
// perfectly reasonable to have overlapping rectangles or even one rectangle
// inside another (e.g. "SNG mega" and "super nailgun" below), but you must
// get the order correct for it to work as expected.  If you aren't in 
// any rectangles, it just prints out "somewhere".
//
// You can use the administrator "spot" command in crmod to get coordinates
// in observer fly mode (that's what I did), or use your favority level
// editing tool.  Minor note: Proquake enlarges each rectangle by 32 
// units in the +z and -z directions (up and down) to make it a bit
// more robust.
//

1488, 560, 102, 2032, 48, -146, "rocket launcher"
2032, -112, -146, 1923, -496, 102, "bridge"
1923, -496, 102, 1296, 144, -2, "bridge"
2032, 48, -146, 1063, -128, -52, "lower bridge"
1296, 112, -370, 1424, 752, -322, "water tunnel"
1412, -33, -370, 1712, -335, -283, "zapper"
1248, 272, -370, 1056, 120, -242, "grenade launcher"
1888, -496, -370, 1056, 272, -149, "water"
1424, 144, -2, 1040, 700, 134, "pent window"
1040, 700, 134, 600, 384, 78, "pent window"
600, 384, 78, 1008, -336, 150, "quad"
1008, -336, 150, 608, -400, 78, "quad"
608, -400, 150, 1904, -944, -2, "yellow armour"
1776, 608, -274, 1904, 1120, 166, "pent mega"
1776, 608, -274, 688, 1120, 166, "pent"
688, 672, -242, 580, 1072, 118, "lifts"
580, 1072, 62, 464, 848, 278, "lifts"
464, 848, 278, 560, 592, 238, "lifts"
552, 350, 78, 176, 672, 150, "lifts exit"
552, 429, 78, 144, -14, 150, "RA rotunda"
144, -14, 150, 544, -400, 78, "RA rotunda"
-208, -464, 102, 288, 48, -154, "RA tunnel"
544, -400, 6, -368, -880, 374, "red armour"
288, -304, -178, 1064, 240, -10, "mound"
-829, 134, 206, -688, 72, 238, "SNG mega"
-322, 784, 6, -872, 208, 6, "SNG boxes"
176, 880, 6, -968, -16, 246, "super nailgun"
-968, -16, 6, -365, -813, 167, "back hall"

