  counter strike
console cheats cs    


 mp_fadetoblack 1 
server 
    !     . 

_snd_mixahead 0.100 
 
  ""  -   s_mixahead  Quake2 -         

_vid_default_mode 0 
 
    (  ) 

_vid_default_mode_win 3 
 
     ( ) 

_windowed_mouse 0 
 
     

+attack 
 
,  

+attack2 
 
   (      

+back 
 
  

+duck 
 
 

+forward 
 
  

+ip xxx.xxx.xxx.xxx 

 ip  

+jlook 
 
    

+jump 
 
 

+klook 
 
    

+left 
 
  

+lookdown 
 
  

+lookup 
 
  

+mlook 
 
    

+movedown 
 
   (   ,  ) 

+moveleft 
 
  

+moveright 
 
  

+moveup 
 
   (   , ) 

+reload 
 
    

+right 
 
  

+showscores 
 
      

+speed 
 
  ,   'always run'    ,  'always run'- 

+strafe 
 
    ,          

+use 
 
/  ( , ,  ,  . 

alias <name> "cmd1; cmd2" 
 
       ( )         

ambient_fade 100 
 
       

ambient_level 0.300 
 
     

appenddemo <demoname> 
 
        Half-Life/Valve/demo.dem 

bind <key> <command> 
 
  <key>    

bottomcolor 6 
 
      

brightness 1 
 
 -   ,   

cancelselect 
 
  (,  ) 

centerview 
 
    

changeclass 
 
     

changeteam 
 
     

cl_adaptive 
 
 , %    ,  /       (FPS) 

cl_anglespeedkey 0.670 
 
    ,   

cl_appendmixed 0 
audio 
 1,     , 

cl_backspeed 400 
 
     -     ,      

cl_bob 0.010 
 
,         

cl_bobcycle 0.800 
 
        

cl_bobup 0.500 
 
sets the amount that the view of a player bobs while running 

cl_forwardspeed 400 
 
     -     ,      

cl_himodels 
 
 1 -       ,  0 -   

cl_messages 
 
   

cl_movespeedkey 0.300 
 
      

cl_pitchdown <angle> 
 
     (  89) 

cl_pitchspeed 225 
 
sets the speed at which the pitch changes 

cl_pitchup <angle> 
 
sets the maximum angle to look up - *default is 89 

cl_rollangle 2 
video 
sets the view tilt angle for roll motion 

cl_rollspeed 200 
video 
sets the view tilt speed 

cl_sidespeed 400 
 
sets the strafing speed of a  

cl_solid_players 1 
 
toggles solid player models - * 1 is 'on', 0 is 'off' 

cl_upspeed 320 
 
sets the speed of a player when he climbs up 

cl_yawspeed 210 
 
   - (   ,    ) 

clear 
 
   

clearlist 
 
clears the server list 

clientport 27005 
 
sets the port that the client will use to connect to a server 

cmd name 
 
 

cmdlist 

    (   'cmdlist a',     ,    a,  ..,     'cmdlist log         C:logfile 

connect <ip address> 
 
     ip  

crosshair 0 
 
1 -  , 0 -  

cvarlist 

      ('cvar log filename' -     C:filename) 

default_fov 90 
 
      , (   -  ) 

demos 
 
   ,   startdemos 

discard 
 
   

disconnect 
 
   

displaysoundlist 0 
 
/     

echo "message" 
 
    -      ,    .cfg    

exec <filename> 

  .cfg  

exit 

     windows   

force_centerview 
 
     

fullserverinfo 

    

gamma 3 
 
   () 

gl_cull 1 
 
1 -      , 0 -  (0 -   fps) 

gl_dither 1 
 
1 -   , 0 -  

gl_max_size 256 
 
    

gl_overbright 0 
 
1 -     

gl_picmip 0 
 
   (  ,   ,   ) 

gl_playermip 0 
 
    (  ,   ,   ) 

gl_round_down 3 
 
   (  ,   ,   ) 

gl_smoothmodels 0 
 
1-    , 0 -  

gl_texturemode [type] 
 
   [type]: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (     )  gl_nearest_mipmap_linear, gl_linear_mipmap_linear (    ) 

gl_zmax 4096 
video 
   Z- 

hisound 1 
 
    (1=22kHz, 0=11kHz) 

hud_centerid 0 
 
1 -    ID , 0 -  

hud_deathnotice_time 6 
 
sets how long death messages remain onscreen 

hud_fastswitch 0 
 
1 -     , 0 -  

hud_saytext_time 5 
 
,       

impulse 100 
 
  

info <userid> 
 
    

invlast 
 
    

invnext 
 
   

invprev 
 
   

kill 
 
kill    kill :) 

lookspring 0 
 
1 -    ,   'mook' 

lookstrafe 0 
 
1 -        'mlook' 

m_filter 0 
 
1 -    ()  

m_forward 
 
       

m_pitch 0.022 
 





cs 




     /   (      mouselook) 

m_side 0.800 
 
       

m_yaw 0.022 
 
     

menuselect <x> 
 
  <x>   

messagemode <text> 
 
  <text>      

messagemode2 <text> 
 
  <text>     

model <modelname> 
 
     <modelname> 

name <playername> 
 
     

nosound 0 
 
1 -  , 0 -  

pause 
 
 

play <filename> 
audio 
 .wav  <filename> 

playdemo <filename> 
demo 
  <filename>.dem    

playvol 9 
demo 
    

pushlatency -100 
 
     ,    

quit 

  windows   

r_shadows 0 
 
1 -    

rate 5000 
 
    

reconnect 
 
    

record <filename> 
 
       Half-LifeValve<filename>.dem 

say "message" 
 
       

say_team "message" 
 
     

screenshot 
 
         Half-Life/Valve 

sensitivity 9 
 
   

shortname 
 
   

sizedown 
 
     fps 

sizeup 
 
    fps 

skin 0 
 
  sets the model skin 

slot1 
 
   1 (  1 , .  'use') 

slot2 
 
   2 (  2 , .  'use') 

slot3 
 
   3 (  3 , .  'use') 

slot4 
 
   4 (  4 , .  'use') 

slot5 
 
   5 (  5 , .  'use') 

slot6 
 
   6 (  6 , .  'use') 

slot7 
 
   7 (  7 , .  'use') 

slot8 
 
   8 (  8 , .  'use') 

slot9 
 
   9 (  9 , .  'use') 

slot10 
 
   10 (  0 , .  'use') 

snapshot 
 
  

spectator 0 
 
1 -        

startdemos 
 
     

stop 
 
   

stopdemo 
 
   

tell <message> 
 
  

timerefresh 
 
  fps    

toggleconsole 
 
/   

topcolor 30 
 
      

unbind <key> 
 
    <key> 

unbindall 
 
     

use <item> 
 
   ,  'use weapon_crowbar' 

user <name/id#> 
 
  , ,        

vid_config_x 800 
 
     

vid_config_y 600 
 
     

vid_d3d 0 
video 
1 -   Direct3D, 0 -  

vid_describemode 
 
    

vid_mode 0 
 
  

vid_stretch_by_2 
 
   (  ) 

viewsize 120 
 
   

volume 1.0 
 
     

sv_restartround 1



zoom_sensitivity_ratio 1.200 
 
       

cl_hidefrags 1 
 
  1,    /  ( )   , 0 --  

cl_observercrosshair 1 
 
1-     , 0 -  

setinfo ah 1 
 
1 -   , 0 - .   ,       (,   ,   ) 

setinfo dm 1 
 
1 -     ,   , 0 -   

setinfo ghosts 0 
 
1 -     , 0 -  .    .

    
con_color "255 255 0"  

     

 
