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GAME MODES~Story Mode~Collect as many points as you can and find the exit to unlock the next level.~Time Attack Mode~Reach the target score and find the exit before the time runs out! Each level is unlocked after completion in Story Mode.~~CONTROLS~Run Left: Press 4/Navigation Key Left~Run Right: Press 6/Navigation Key Right~Jump Up: Press 2/Navigation Key Up~Jump Down: Press 8/Navigation Key Down~Diagonal Jump: Press 1 or 3 key~Attack: Press 5/Central Navigation Key~Break Walls: Press 5/Central Navigation Key~Game Pause: Press Left Soft Key~~SCORING~PICK-UPs~small omnitrix = 50~big omnitrix = 1000~~HEALTH~if health is not 100%~small health orb = 20% of max health~big health orb = 100% health~(health converts to points when health is 100%)~if health is 100%~small health orb = 500~big health orb = 1000~ ~ENEMIES~megawatt patrol = 250~megawatt sentry = 350~megawatt patrol shooter = 450~megawatt sentry shooter = 500
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 2009 Cartoon Network~
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~Game Software  
~Web:~www.jumpgames ~.com ~ Support: support@jumpgames ~.com ~~Executive Producer~Richard Inwood~~Producer~Lokesh Suri~Ritesh Panchal~~Graphic Artists~Ranjeet Patil~Pavan Bhujbal~Nitin Dhamse~~Programmers~Dinesh Desale~Mahesh Patil~Namdev Katkar~Sri Satish Mavuri~Deepak Nair~~QA Manager~Abhishek Gupta~~QA Leads~Sachin Kulkarni~Vijay Prakash~~Quality Assurance~Amit Thakur~Amrutash Gaikwad~Ankit Sharma~Dinesh Reddy~~Game Design Support~Rishikesh
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