
target,	1700ms
maxGuys, 3
maxTGuys, 1

resetTime
setCam, 000, -21.4x, 2y, -29.3z,	// start camera pos
waitCam

// code here


newExp,	barrel,  -24.8x, 0y, 10.0z, 0, shotgun


setCam, 210, -19.9x, 2y, -10.4z,	// first camera pos
waitCam
hide,	Z<, -22, *
hide,	X>, 0, *
hide, wall05, wall06, wall07, wall08, wall09, wall10, entrance*, floor03, floor06, floor05
wait, 1000ms

newGuy, miliman, kneelRoll, -21.5x, 0.0y, 0.6z, 999,270, pistol, 900ms, 900ms, 50%

wait, 1000ms

newGuy, friend, standUp&Walk, -21.5x, 0y, 0.6z, 999, 270, 8.0m

wait, 1000ms

newGuy, agent, standUp, -21.2x, 0y, 0.6z, 999,pistol, 900ms, 900ms, 50%

newGuy, miliman, standUp, -21.2, 0y, 4.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, friend, standUp&Walk, -20.4, 0y, 0.4z, 999, 90, 8.0m

wait, 1000ms

newGuy, swatman, standUp, -19.5x, 0y, 3.0z, 999,pistol, 900ms, 900ms, 50%


newGuy, swatman, kneelRoll, -25.6x, 0.0y, -9.6z, 999,90, pistol, 900ms, 900ms, 50%

newGuy, friend, stand&Walk, -25.6x, 0y, -10.0z, 999, 90, 8.0m

newGuy, agent, stand&Walk, -25.6x, 0y, -9.8z, 999, 90, 0.4m, pistol, 900ms, 900ms, 50%  


newGuy, agent, standUp, -23.0x, 0y, 11.2z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -19.6x, 0y, 13.0z, 999,pistol, 900ms, 900ms, 50%


newGuy, swatman, standUp, -21.2x, 0y, 0.6z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, kneelRoll, -21.5x, 0.0y, 0.6z, 999,270, pistol, 900ms, 900ms, 50%


newGuy, agent, standUp, -19.5x, 0y, 3.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, swatman, standUp, -23.0x, 0y, 11.2z, 999,pistol, 900ms, 900ms, 50%

newGuy, swatman, kneelRoll, -21.5x, 0.0y, 0.6z, 999,270, pistol, 900ms, 900ms, 50%



waitTGuys
show, *



newExp,	crate,  -21x, 0y, 18.0z, 45
newExp,	barrel,  -9x, 0y, 17.0z, 0, health

setCam, 310, -19.44x, 2y, 10.96z,	// second camera pos
waitCam
hide,	Z<, 0, *
hide,	X>, 0, *
hide, wall05, wall06, wall07, wall08, wall09, wall10, entrance*, floor03, floor06, floor05
wait, 500ms


newGuy, agent, standUp, -23.0x, 0y, 11.2z, 999,pistol, 900ms, 900ms, 50%
waitTGuys

newGuy, camoman, standUp, -23.0x, 0y, 11.2z, 999,hatchet, 200ms,  1600ms, 2, 2500
waitDGuys
//newPow, health, -23.0x, 2.0y, 11.2z

waitProjs
waitTGuys


newGuy, camoman, standUp, -19.6x, 0y, 13.0z, 999,hatchet, 200ms,  1600ms, 1, 2500
waitDGuys
waitProjs
waitTGuys

newGuy, miliman, kneelRoll, -20x, 0.0y, 13.0z, 999,90, pistol, 900ms, 900ms, 50%

newGuy, agent, stand&Walk, -24.5x, 0y, 6.0z, 999, 90, 0.4m, pistol, 900ms, 900ms, 50%  

newGuy, agent, standUp, -34.6x, 0y, 3.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -34.6x, 0y, 5.5z, 999,pistol, 900ms, 900ms, 50%

newGuy, friend,  standUp&wave&crouchDown, -34.6x, 0y, 3.4z, 999,1

newGuy, agent, standUp, -34.6x, 0y, 8.2z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -34.6x, 0y, 5.5z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -34.6x, 0y, 3.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, swatman, standUp, -35.4x, 0y, 3.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, swatman, kneel, -18.0x, 1.2y, 5.0z, 999,pistol, 900ms, 900ms, 50%

// the guy behind the car
newGuy, agent, standUp, -10.4x, 0y, 10.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, miliman, stand&Walk, -14.2x, 0y, 6.0z, 999, 270, 0.4m, pistol, 900ms, 900ms, 50%  

newGuy, swatman, kneelRoll, -17.6x, 0.0y, 5.8z, 999,270, pistol, 900ms, 900ms, 50%

newGuy, swatman, stand&Walk, -14.2x, 0y, 6.0z, 999, 270, 0.4m, pistol, 900ms, 900ms, 50%  

newGuy, agent, standUp, -10.4x, 0y, 10.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, camoman, standUp, -10.0x, 0y, 10.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -10.4x, 0y, 12.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, agent, standUp, -10.4x, 0y, 10.0z, 999,pistol, 900ms, 900ms, 50%

newGuy, swatman, stand&Walk, -14.2x, 0y, 6.0z, 999, 270, 0.4m, pistol, 900ms, 900ms, 50%  

newGuy, agent, standUp, -10.4x, 0y, 12.0z, 999,pistol, 900ms, 900ms, 50%


waitTGuys

setCam, 310, -19.44x, 2y, 10.96z,	// second camera pos
waitCam
wait, 1000ms
show, *


setCam, 400, -9.9x, 2y, -20.4z,		// camera aim twiddle, for better looking move
wait, 800ms

setCam, 470, -3.7x, 2y, -10.3z,		// third camera pos
waitCam
hide,	Z<, -20, *
hide,	X>, 20, *
hide,	X<, -14, *
hide, wall01, wall02, wall06, wall07, wall08, wall09, wall10, entrance*, floor01, floor05, floor02, floor06
wait, 500ms


newGuy, friend, stand&Walk, -7.8x, 0y, -7.8z, 999, 90, 8.0m  

wait, 500ms

newGuy, agent, stand&Walk, -7.4x, 0y, -7.8z, 999, 90, 0.4m, pistol, 800ms, 800ms, 50%  

newGuy, swatman, kneelRoll, -7.4x, 0.0y, -7.8z, 999,90, pistol, 800ms, 800ms, 50%

newGuy, miliman, stand&Walk, -7.4x, 0y, -7.8z, 999, 90, 0.4m, pistol, 800ms, 800ms, 50%  


newGuy, agent, standUp, -4.2x, 0y, 4.3z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, -4.2x, 0.0y, 4.3z, 999,90, pistol, 800ms, 800ms, 50%

newGuy, swatman, standUp, -4.2x, 0y, 4.3z, 999,pistol, 800ms, 800ms, 50%

newGuy, camoman, stand&Walk, -7.4x, 0y, -7.8z, 999, 90, 0.6m, pistol, 800ms, 800ms, 50%  

newGuy, blondAgent, dive, -7.4, 0y, -7.8z, 90,pistol, 800ms, 800ms, 50%

newGuy, blackAgent, stand&Walk, -0.4x, 0y, -10.5z, 999, 270, 0.5m, pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, -4.2x, 0.0y, 4.3z, 999,90, pistol, 800ms, 800ms, 50%

newGuy, agent, standUp, -4.2x, 0y, 4.3z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, kneelRoll, -7.4x, 0.0y, -7.8z, 999,90, pistol, 800ms, 800ms, 50%



waitTGuys
show, *




newExp,	crate,  7.4x, 0y, 2.6z, 45,health

setCam, 530, 5.29x, 2y, 0.82z,		// fourth camera pos
waitCam
hide,	Z<, -5, *
hide,	X>, 18, *
hide,	X<, -14, *
hide, wall01, wall02, wall06, wall07, wall08, wall09, wall10, entrance*, floor01, floor02
wait, 500ms

newGuy,camoman, standUp, -0.6x, 0y, -5.0z, 999,axe, 400ms,  2000ms, 2
waitDGuys
waitProjs

newGuy, miliman, stand&Walk, 1.2x, 0y, 5.8z, 999, 90, 0.4m, pistol, 800ms, 800ms, 50%  

newGuy, agent, stand, -4.6x, 1.2y, 1.0z, 999,pistol, 800ms, 800ms, 50%


newGuy, swatman, kneel, 5.2x, 1.0y, 7.4z, 999,pistol, 800ms, 800ms, 50%

newGuy, friend, stand&Walk, 1.2x, 0y, 5.8z, 999, 90, 8.0m

newGuy, agent, standUp, 7.4x, 0y, 8.9z, 999,pistol, 800ms, 800ms, 50%
waitTGuys

newGuy, agent, stand&Walk, 4.3x, 0y, -0.2z, 999, 270, 8.0m  

wait, 800ms

newGuy, agent, standUp, 5.0x, 0y, -1.5z, 999,pistol, 800ms, 800ms, 50%


waitTGuys
//newPow, shotgun, 5.0x, 2.0y, -1.5z


newGuy, swatman, standUp, 6.5x, 0y, -1.0z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 4.8x, 0.0y, 0.4z, 999,270, pistol, 800ms, 800ms, 50%


newGuy, miliman, standUp, 5.0x, 0y, -1.5z, 999,grenade, 200ms,  1600ms, 3, 2000

waitDGuys
waitProjs
waitTGuys

newGuy, camoman, kneelRoll, 4.8x, 0.0y, 0.4z, 999,270, pistol, 800ms, 800ms, 50%

newGuy, agent, standUp, 6.5x, 0y, -1.0z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, standUp, 5.0x, 0y, -1.5z, 999,pistol, 800ms, 800ms, 50%

newGuy, agent, standUp, 6.5x, 0y, -1.0z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 4.8x, 0.0y, 0.4z, 999,270, pistol, 800ms, 800ms, 50%

newGuy, camoman, standUp, 6.5x, 0y, -1.0z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, kneelRoll, 4.8x, 0.0y, 0.4z, 999,270, pistol, 800ms, 800ms, 50%




waitTGuys
wait,2000ms

show, *
setCam, 610, 20x, 2y, -20z,			// camera aim twiddle, for better looking move
wait, 200ms

newExp,	crate,  30x, 0y, -9.0z, 45, shotgun
newExp,	barrel,  26x, 0y, -10.0z, 0


setCam, 670, 27.2x, 2y, -12.4z,		// fifth camera pos
waitCam
hide,	Z<, -22, *
hide,	X<, 12, *
hide, wall01, wall02, wall03, wall08, wall09, wall10, entrance*, floor01, floor02, floor03, floor04
show, floor05, floor06, wall04, wall05, ele*, wall06, wall07
wait, 1000ms

newGuy, blondAgent, stand&Walk, 22.9x, 0y, -9.2z, 999, 90, 0.4m, pistol, 800ms, 800ms, 50%  

newGuy, camoman, stand, 30.4x, 2.4y, -6.1z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, standUp, 27.8x, 0y, -6.5z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 31.0x, 0.0y, -6.2z, 999,120, pistol, 800ms, 800ms, 50%


newGuy, swatman, standUp, 27.8x, 0y, -6.5z, 999,pistol, 800ms, 800ms, 50%


newGuy, swatman, stand&Walk, 31.0x, 0y, -6.1z, 999, 90, 0.5m, pistol, 800ms, 800ms, 50%

newGuy, friend,  standUp&wave&crouchDown, 27.8x, 0y, -6.0z, 999,1

waitTGuys
setCam, 670, 27.2x, 2y, -12.4z,		// fifth camera pos
waitCam

newGuy,camoman, standUp, 27.6x, 0y, -19.0z, 999,axe, 1000ms,  3000ms, 2

waitDGuys
waitProjs
waitTGuys

newGuy, agent, stand&Walk, 32.0x, 0y, -10.6z, 999, 270, 0.4m, pistol, 800ms, 800ms, 50%  


newGuy, blackAgent, dive, 22.9x, 0y, -9.2z, 90,pistol, 800ms, 800ms, 50%


newGuy, swatman, kneel, 30.4x, 1.0y, -7.0z, 999,pistol, 800ms, 800ms, 50%




waitTGuys

wait, 1000ms
show, *




setCam, 740, 26.9x, 2y, 4.6z,		// sixth camera pos
waitCam
hide,	Z<, -22, *
hide,	X<, 12, *
hide, wall01, wall02, wall03, wall08, wall09, wall10, entrance*, floor01, floor02, floor03, floor04
show, floor05, floor06, wall04, wall05, ele*, wall06, wall07
wait, 1000ms


newGuy, swatman, standUp, 32.9x, 0y, 9.2z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, kneelRoll, 33.4x, 0.0y, 6.4z, 999,270, pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 22.8x, 0.0y, 5.1z, 90,90, pistol, 800ms, 800ms, 50%

newGuy, miliman, standUp, 34.4x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%
newGuy, swatman, standUp, 33.0x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%
waitTGuys
newGuy, friend,  standUp&wave, 31.5x, 0y, 21.1z, 999,6
newGuy, swatman, standUp, 30.4x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%
newGuy, agent, standUp, 33.0x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, standUp, 33.0x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%
newGuy, swatman, standUp, 34.4x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%
newGuy, agent, standUp, 30.4x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%

waitTGuys


newExp,	barrel,  23.6x, 0y, 2z, 0, health

setCam, 740, 26.9x, 2y, 4.6z,		// sixth camera pos
waitCam
wait, 500ms


newGuy, blondAgent, stand&Walk, 22.8x, 0y, 5.1z, 999, 90, 0.8m, pistol, 800ms, 800ms, 50%

newGuy, agent, stand, 20.0x, 1.0y, 7.6z, 999,pistol, 800ms, 800ms, 50%

newGuy, swatman, kneelRoll, 19.0x, 0.0y, 7.6z, 999, 225, pistol, 800ms, 800ms, 50%

newGuy, miliman, standUp, 18.6x, 0y, 8.1z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 19.0x, 0.0y, 7.6z, 999, 225, pistol, 800ms, 800ms, 50%

newGuy, camoman, stand&Walk, 22.8x, 0y, 5.1z, 999, 90, 0.8m, pistol, 800ms, 800ms, 50%

newGuy, swatman, stand, 20.0x, 1.0y, 7.6z, 999,pistol, 800ms, 800ms, 50%

newGuy, agent, kneelRoll, 19.0x, 0.0y, 7.6z, 999,180, pistol, 800ms, 800ms, 50%

waitTGuys


setCam, 740, 27.5x, 2y, 4.6z,		// sixth camera pos
waitCam

newGuy, agent, stand&Walk, 33.4x, 0.0y, 6.4z, 270,270, 15.0m

newGuy, camoman, stand&Walk, 22.8x, 0.0y, 5.1z, 90,90, 15.0m

newGuy, miliman, standUp, 32.9x, 0y, 9.2z, 999,grenade, 500ms,  2000ms, 3, 2500


waitDGuys
waitProjs
waitTGuys

newGuy, swatman, kneelRoll, 33.4x, 0.0y, 6.4z, 999,270, pistol, 800ms, 800ms, 50%

newGuy, swatman, standUp, 32.9x, 0y, 9.2z, 999,grenade, 500ms,  2000ms, 3, 5000


waitDGuys
waitProjs
waitTGuys

newGuy, swatman, standUp, 33.0x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%

newGuy, miliman, kneelRoll, 30.4x, 0.0y, 21.1z, 999,270, pistol, 800ms, 800ms, 50%

newGuy, agent, standUp, 30.4x, 0y, 21.1z, 999,pistol, 800ms, 800ms, 50%

wait,3000ms

setCam, 999, 26.3x, 2y, 30z,		// end camera pos
waitCam



end














