
target,	1500ms




maxGuys, 2

resetTime
setCam, 0, 0.00x, 2y, -9.00z,	// first camera pos ( 0, -19 )
waitCam

// code here

hide,	X>, 8, *
hide,	y>, 5.8, *
hide,	Z<, -19, *
hide,	owalle, owalls*, ceiling05, ceiling06 
show,	beam1*

maxTGuys, 2

newGuy, swatman, kneelRoll, -20.8x, 0.0y, -12.2z, 999,180, pistol, 1000ms, 1000ms, 50%

newGuy, miliman, stand&Walk, -20.8x, 0y, -16z, 999, 0, .5m, pistol, 700ms, 700ms, 50%

newGuy, miliman, kneelRoll, -20.8x, 0.0y, -12.2z, 999,180, pistol, 1000ms, 1000ms, 50%

newGuy, swatman, stand&Walk, -20.8x, 0y, -12.2z, 999, 180, .5m, pistol, 700ms, 700ms, 50%


maxTGuys, 1

newGuy, swatman, kneel, -18.5x, 1.2y, -6.6z, 999,pistol, 700ms, 700ms, 50%

newGuy, camoman, kneelRoll, -13x, 0.0y, -9z, 999,180, pistol, 700ms, 700ms, 50%

//newGuy, miliman, standUp, -13.0x, 1.3y, -9z, 999,grenade, 200ms,  1200ms, 2, 12000
newGuy, miliman, standUp, -18.5x, 1.2y, -6.6z, 999,grenade, 200ms,  1200ms, 2, 12000

waitDGuys
waitProjs
waitTGuys

newGuy, miliman, kneelRoll, -8.1x, 0.0y, -13.0z, 999,0, pistol, 700ms, 700ms, 50%

newGuy, camoman, kneelRoll, -7.5x, 0.0y, -12.8z, 999,180, pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -13x, 0y, -8z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -21.7x, 0y, -1.6z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -23x, 0y, -8z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, -21.7x, 0y, -1.6z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -13x, 0y, -8z, 999,pistol, 700ms, 700ms, 50%

maxTGuys, 2

newGuy, agent, standUp, -3x, 0y, -7z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -2.3x, 0y, -7z, 999,pistol, 700ms, 700ms, 50%

waitTGuys

maxTGuys, 1
show, *


newGuy, agent, standUp, 3.2x, 0y, 0.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, 4.0x, 0y, 0.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, camoman, standUp, 4.9x, 0y, -5.9z, 999,pistol, 700ms, 700ms, 50%

wait,	250ms

hide,	X<, 0, *
hide,	y>, 5.8, *
hide,	ceiling01, ceiling02, ceiling03, ceiling04
hide,	Z>, 4, X>, 8, *
show,	balcony
waitTGuys

setCam, 280, 9.74x, 2y, -5.15z,	// second camera pos ( 0, -7.4 )
waitCam

maxTGuys, 1

newGuy, miliman, kneelRoll, 14.8x, 0.0y, -3.6z, 999,180, pistol, 700ms, 700ms, 50%

newGuy, swatman, stand&Walk, 14.8x, 0y, -3.6z, 999, 180, .7m, pistol, 700ms, 700ms, 50%


newGuy, friend, standUp&Walk, 23x, 0y, -3.4z, 999, 180, 8.0m


newGuy, miliman, kneelRoll, 14.8x, 0.0y, -3.6z, 999,180, pistol, 700ms, 700ms, 50%


newGuy, friend,  standUp&wave, 16x, 0.0y, -5z, 999,2

newGuy, miliman, stand&Walk, 14.8x, 0y, -3.6z, 999, 180, 1.0m, pistol, 700ms, 700ms, 50%


newGuy, camoman, kneelRoll, 5.7x, 0.0y, -12.8z, 999,0, pistol, 700ms, 700ms, 50%

waitTGuys


maxTGuys, 2

newGuy, camoman, standUp, 6x, 0y, -8.4z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, 5.0x, 0y, -9.0z, 999,grenade, 200ms,  1200ms, 2, 1500

waitDGuys
waitProjs

waitTGuys

maxTGuys, 1

// slowdown

newGuy, miliman, kneel, 5.7x, 0y, -4.0z, 999, pistol, 700ms, 700ms, 50%

waitTGuys
show, *
hide,	X<, -7, *
hide,	Y>, 5.8, *
hide,	Z>, 4, X>, 8, *
hide,	ceil*, owallw*, owalln01, floor01, floor02, owalls01
show,	escalator, balcony, ceiling05, ceiling06, upperrail

newGuy, agent, standUp, -1x, 0y, 0z, 999,pistol, 700ms, 700ms, 50%

waitTGuys


show,	*

setCam, 340, 0x, 2y, 6.20z,	// third camera pos ( -4, -3.8 )
waitCam

// guy 31

newGuy, camoman, standUp, 4.0x, 0y, 0.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, stand&Walk, 5.7x, 0y, -3.5z, 999, 0, 1.0m, pistol, 700ms, 700ms, 50%  

newGuy, agent, standUp, 4.0x, 0y, 0.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, kneelRoll, 4.0x, 0.0y, -3z, 999,270, pistol, 700ms, 700ms, 50%

newGuy, camoman, kneelRoll, 5.7x, 0.0y, -4.1z, 999,180, pistol, 700ms, 700ms, 50%

newGuy, miliman, kneel, 2.7x, 1.3y, -8.6z, 999, pistol, 700ms, 700ms, 50%
waitTGuys

newPow, health, 2.7x, 2.0y, -8.6z

newGuy, friend,  standUp&wave, 4.0x, 0.2y, -10.7z, 999,2

newGuy, camoman, standUp, 2.7x, 0y, -10.7z, 999,pistol, 700ms, 700ms, 50%
waitTGuys

newGuy, miliman, standUp, 2.7x, 0y, -10.7z, 999,grenade, 800ms,  1200ms, 2, 2500
waitDGuys
waitProjs
waitTGuys

newGuy, swatman, standUp, -3.0x, 1.3y, -8.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -3.0x, 0y, -9.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -2.0x, 0y, -9.5z, 999,pistol, 700ms, 700ms, 50%

// 39
newGuy, camoman, kneelRoll, 0x, 0.0y, -6z, 999,270, pistol, 700ms, 1200ms, 50%

//newGuy, swatman, standUp, 2.7x, 0y, -10.7z, 999,grenade, 1300ms,  1200ms, 2, 2000

waitTGuys
show, *
hide,	Z>, -5, *
hide,	Y>, 5.8, X>, 5, *
hide,	owalln*, owalle*, beam*
show,	owalls*, owallw01, ceiling02, floor01, floor03, beam4a, beam1a

maxTGuys, 2

newGuy, camoman, kneelRoll,  -8.0x, 0.0y, -7.0z, 999,0, pistol, 700ms, 700ms, 50%

waitTGuys

newGuy, camoman, kneelRoll,  -7.8x, 0.0y, -6.8z, 999,90, pistol, 700ms, 700ms, 50%

newGuy, friend, standUp&Walk, -7.3x, 0y, -6.8z, 999, 90, 8.0m

waitTGuys







show, *

setCam, 430, 6.24x, 2y, 7.37z,	// fourth camera pos ( -2.9, 3.3 )
waitCam

hide,	X<, 0, *
hide,	beam*, desk02, palmtree05, box11, plant03, plant04
hide,	ele*, wall05, owallw*, owalls01, owalln01
hide,	floor01, floor02, ceiling01, ceiling02

////////////start bryan

maxTGuys, 1


newGuy, swatman, standUp, 7.0x, 7.5y, 7.2z, 999,pistol, 700ms, 700ms, 50%

waitTGuys
newPow, shotgun, 7.0x, 8.5y, 7.2z


newGuy, swatman, standUp, 7.0x, 7.5y, 8.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, 7.0x, 7.5y, 9.3z, 999,pistol, 700ms, 700ms, 50%

newGuy, friend,  standUp&wave, 7.0x, 7.5y, 9.0z, 999,1

newGuy, swatman, standUp, 7.0x, 7.5y, 10.5z, 999,pistol, 700ms, 700ms, 50%



newGuy, swatman, standUp, -4.4x, 0y, 10.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, -2.9x, 0.6y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, -0.9x, 2.0y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, 0.9x, 3.5y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, 7.0x, 7.5y, 9.3z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, 7.0x, 7.5y, 8.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, 7.0x, 7.5y, 7.2z, 999,pistol, 700ms, 700ms, 50%



newGuy, miliman, standUp, 4.0x, 0y, -1z, 999, pistol, 700ms, 700ms, 50%  

newGuy, friend,  standUp&wave, 4.0x, 0y, -1.5z, 999,1

newGuy, camoman, kneelRoll,  4.0x, 0.0y, -2.0z, 999,0, pistol, 700ms, 700ms, 50%

newGuy, camoman, kneelRoll,  4.0x, 0.0y, -4.0z, 999,180, pistol, 700ms, 700ms, 50%

newGuy, miliman, stand&Walk, 0x, 0y, -2.0z, 999, 310, 1.0m, pistol, 700ms, 700ms, 50% 

newGuy, swatman, kneelRoll,  4.0x, 0.0y, -2.0z, 999,0, pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, 4.0x, 0y, -1z, 999, pistol, 700ms, 700ms, 50%  

newGuy, agent, standUp, -4.4x, 0y, 10.5z, 999,pistol, 700ms, 700ms, 50%



waitTGuys
maxTGuys, 1

show,	*
newGuy, miliman, kneel, -10.4x, 1.3y, 8.4z, 999, pistol, 700ms, 700ms, 50%

wait,	300ms
hide,	X>, 0, *
hide,	owalle, owalln02, owalln03, owalls02, owalls03
hide,	ceiling03, ceiling04, ceiling05, ceiling06, beam2*, beam3*, beam5*
show,	floor01, floor02, floor04

newGuy, miliman, standUp, -12.0x, 0y, 10.5z, 999,grenade, 200ms,  1200ms, 2, 2500


////////// end bryan

waitDGuys
waitProjs
waitTGuys
show,	*




setCam, 500, -18.86x, 2y, -0.06z,// fifth camera pos ( -9.4, 3.2 )
waitCam


newGuy, camoman, standUp, -12x, 0y, 2.8z, 999,axe, 400ms,  2000ms, 2
waitDGuys
waitProjs

//hide, floor04

maxTGuys, 2

newGuy, agent, standUp, -21.7x, 0y, 2.4z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -21.7x, 0y, 3.4z, 999,pistol, 700ms, 700ms, 50%


maxTGuys, 1


newGuy, miliman, stand&Walk, -20x, 0y, 10.0z, 999, 180, 2.0m, pistol, 700ms, 700ms, 50%  


wait, 1000ms

newGuy, friend, standUp&Walk, -20x, 0y, 9.0z, 999, 180, 12.0m

newGuy, camoman, kneelRoll, -21.7x, 0.0y, 3.0z, 999,0, pistol, 700ms, 700ms, 50%

newGuy, swatman, kneel, -19x, 0y, 0.2z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, standUp, -21.7x, 0y, 1.6z, 999,grenade, 200ms,  1200ms, 2, 3000

waitDGuys
newPow, health, -21.7x, 2.0y, 1.6z
waitProjs
waitTGuys


newGuy, agent, standUp, -21.7x, 0y, -2.6z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -21.7x, 0y, 2.4z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, -18.4x, 0y, 10.5z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -16.6x, 0y, 10.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -10.4x, 0y, 10.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, camoman, kneelRoll, -8x, 0.0y, 10.0z, 999,90, pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -4x, 0y, 10.0z, 999,pistol, 700ms, 700ms, 50%

waitTGuys

show,	*

setCam, 540, 3.88x, 2y, 7.34z,	// sixth camera pos ( -6, 5.6 )
waitCam
hide,	Z<, -1, *
hide,	Y>, 7, *
hide,	X<, -8, *
hide,	floor01, floor02, floor03, ceil*, upperrail, owalls*, owallw*, owalln01, desk01
show,	ceiling05

newGuy, swatman, kneelRoll, 14.6x, 0.0y, 4.1z, 999,0, pistol, 700ms, 700ms, 50%

waitTGuys

newGuy, friend, standUp&Walk, 15.8x, 0y, 9.0z, 999, 180, 8.0m

wait, 1000ms

newGuy, blondAgent, dive, 15.4, 0y, 9.0z, 180,pistol, 700ms, 700ms, 50%


newGuy, camoman, kneelRoll, 14.6x, 0.0y, 4.1z, 999,0, pistol, 700ms, 700ms, 50%

newGuy, agent, stand, 4.0x, 0y, 12.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, standUp, 1.1x, 0y, 9.4z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -2.9x, 0.6y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, -0.9x, 2.0y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, swatman, standUp, 0.9x, 3.5y, 14.8z, 999,pistol, 700ms, 700ms, 50%

newGuy, camoman, standUp, 1.1x, 0y, 9.4z, 999,pistol, 700ms, 700ms, 50%


waitTGuys
show,	*
setCam, 760, 18.63x, 2y, 12.06z,// seventh camera pos ( 12.2, 4.4 )
waitCam
hide,	Y>, 5.8, *
hide,	X<, 8, *
hide,	Z<, 8, *
hide,	ceiling*, owallw*, owalls*, owalln01, owalln02, escalator
show,	floor06, owalln03, owalle

newGuy, agent, standUp, 23.0x, 0y, 15.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, miliman, kneelRoll, 17.0x, 0.0y, 12.0z, 999,100, pistol, 700ms, 700ms, 50%

newGuy, swatman, kneel, 22.0x, 0y, 14.0z, 999,pistol, 700ms, 700ms, 50%

newGuy, agent, stand&Walk, 23.5x, 0y, 12.0z, 999, 270, 0.5m, pistol, 700ms, 700ms, 50%  

newGuy, friend,  standUp&wave&crouchDown, 23.0x, 0y, 15.0z, 999,1

wait, 3000ms

newGuy, agent, standUp, 23.0x, 0y, 15.0z, 999,pistol, 700ms, 700ms, 50%

waitTGuys
show,	*
wait, 3000ms

setCam, 850, 16.00x, 2y, -1.70z,// eighth camera pos
waitCam


setCam, 999, 16.00x, 2y, -5.50z,	// end camera poswaitCam
//waitFireKey,	// for testing

//restart,	// for testing



end





