level
{
name "Level 05"
number 05

bonus time 70

world
{
visitable
{

min_max (-256,512,512) (255,1279,1535)
min_max (-512,512,-512) (511,1279,511)
min_max (-256,512,-1280) (255,1023,-513)
min_max (-1280,512,-512) (-513,1279,-1)
min_max (-512,0,-512) (-257,511,255)
min_max (512,0,-512) (767,1279,-1)
min_max (768,512,-512) (1279,1279,511)


min_max (768,-1536,512) (1279,1279,1535)
min_max (-1280,-1536,-1536) (-769,1279,-513)


min_max (-1280,-1024,768) (767,-257,1535)
min_max (512,-1024,512) (767,-257,767)
min_max (-1024,-1536,1024) (-257,-1025,1279)

min_max (-1280,-1536,-256) (-513,-1,767)
min_max (-512,-1536,-1536) (255,-1,511)
min_max (256,-1536,-1536) (1279,-1,255)
min_max (-768,-1024,-1536) (-513,-1,-513)
}

not_visitable
{

min_max (0,-1024,1280) (511,-257,1535)

min_max (-768,-1536,512) (255,-1,767)
min_max (-1280,-1536,-256) (-513,-769,255)

min_max (-512,-1536,256) (-1,-769,511)

min_max (0,-1536,-256) (511,-769,255)

min_max (768,-1536,-256) (1279,-769,255)
min_max (1024,-1536,-1536) (1279,-769,-257)

min_max (-256,-1536,-1536) (511,-1025,-1025)
min_max (-512,-1536,-1280) (-1,-1025,-769)

min_max (-512,-1024,-1536) (-257,-1,-1281)
}

exit
{
min_max (-256,512,-1280) (255,1023,-769)
}

arrows
{

pos_dir (384,640,-512,x+)
pos_dir (1280,640,-128,z+)
pos_dir (896,128,1536,y-)
pos_dir (896,-896,1536,x-)
pos_dir (-1280,-896,896,z-)
pos_dir (-896,-896,256,y+)
pos_dir (-896,-640,-256,x+)
pos_dir (1280,-640,128,z-)
pos_dir (1152,-640,-1536,x-)
pos_dir (-1280,-896,-896,y+)
pos_dir (-1280,128,-896,z+)
pos_dir (-896,640,0,x+)


pos_dir (-384,640,-512,x-)
pos_dir (-1280,640,-384,z-)
pos_dir (-896,128,-1536,y-)
pos_dir (-896,-896,-1536,x+)
pos_dir (1024,-1152,-1152,y+)
pos_dir (1280,-640,-1152,z+)
pos_dir (896,-640,256,x-)
pos_dir (-1280,-640,128,z+)
pos_dir (-896,-896,1536,x+)
pos_dir (1280,-896,896,y+)
pos_dir (1280,128,896,z-)
pos_dir (896,640,-512,x-)
}

start
{
pos (0,640,1280)
angle (0,2048,0)
}
}

lava
{

delay 30000
}

bubbles
{
ascending
{
start (1024,-1664,768)
end 1152
delay 8000
maxBubbles 4
}
ascending
{
start (-1024,-1664,-768)
end 1152
delay 8000
maxBubbles 4
}

stopping
{
start (-1024,-1664,512)
end -128
delay 8000
maxBubbles 3
}
stopping
{
start (768,-1664,-1280)
end -128
delay 8000
maxBubbles 3
}

descending
{
start (1024,-1664,1280)
end 1152
delay 8000
maxBubbles 4
}
descending
{
start (-1024,-1664,-1280)
end 1152
delay 8000
maxBubbles 4
}
}

emeralds 13
{
required 12
pos (0,640,640)
pos (0,640,-256)
pos (1024,640,-256)
pos (256,-896,1024)
pos (-512,-896,896)
pos (-896,-896,1408)
pos (-768,-640,0)
pos (256,-640,-128)
pos (1024,-640,0)
pos (1152,-640,-896)
pos (256,-896,-1280)
pos (-384,-896,-1024)
pos (-1024,640,-256)
}
}
