level
{
name "Level 07"
number 07

bonus time 100

world
{
visitable
{

min_max (-768,-2048,-640) (767,-257,1151)
min_max (256,-256,-640) (767,1791,127)
min_max (-768,-256,-640) (-1,2047,127)
min_max (-768,-256,128) (767,2047,1151)



min_max (-1280,-1792,-384) (-769,-769,-129)
min_max (-1280,-1536,-128) (-1025,-769,895)
min_max (-1280,-1536,896) (-769,-769,1151)
min_max (-1280,-2048,128) (-1025,-1537,383)
min_max (-1280,-2048,640) (-1025,-1537,895)
min_max (-1024,-2048,128) (-769,-2049,383)
min_max (-1024,-2048,640) (-769,-2049,895)


min_max (768,-1024,-640) (1023,-513,-129)
min_max (1024,-1024,-896) (1279,-513,-385)
min_max (768,-1024,-1152) (1279,-513,-897)
min_max (512,-1280,-1408) (767,-513,-897)
min_max (0,-1280,-1408) (511,-513,-1153)
min_max (256,-1024,-1152) (511,-513,-897)
min_max (-256,-1024,-1408) (-1,-513,-1153)
min_max (-512,-1024,-1152) (-1,-257,-641)


min_max (-1280,0,-640) (-769,511,-385)
min_max (-1280,0,-384) (-1025,511,639)
min_max (-1280,256,128) (-1025,767,1663)
min_max (-1280,512,1408) (-769,1279,1663)
min_max (-1024,768,1408) (-513,1535,1663)
min_max (-768,1024,1408) (-257,1791,1663)
min_max (-512,1280,1408) (-1,2047,1663)
min_max (0,1280,1152) (255,2047,1663)


min_max (-1024,768,-1152) (-257,1279,-641)
min_max (-1024,768,-1664) (-513,1279,-1153)
}

not_visitable
{

min_max (-512,-1024,640) (-1,-769,1151)
min_max (-768,-2048,-640) (255,-1793,-385)
min_max (-768,-2048,-384) (-513,-1793,-129)
min_max (-768,-2048,896) (255,-1537,1151)
min_max (512,-2048,128) (767,-1537,1151)
min_max (256,-2048,-128) (767,-1537,127)


min_max (256,0,-128) (767,255,639)
min_max (-768,0,896) (767,255,1151)
min_max (-768,-256,640) (-1,-1,1151)
min_max (-768,0,640) (-513,255,895)
min_max (-768,-256,-640) (-1,-1,-385)
min_max (-256,1024,896) (255,1279,1151)
}

exit
{
min_max (-1024,768,-1664) (-513,1279,-1153)
}

arrows
{
pos_dir (-128,-1664,-640,x-)
pos_dir (768,-1408,1024,z-)
pos_dir (640,-1408,-640,y+)
pos_dir (384,128,-640,x-)
pos_dir (256,384,-256,z+)
pos_dir (384,384,1152,x-)
pos_dir (-768,384,512,z-)
pos_dir (-640,128,-640,x-)
pos_dir (-640,1408,-640,y-)
}

start
{
pos (-256,-640,896)
angle (0,2048,0)
}
}

lava
{
delay 15000
}

bubbles
{
ascending
{
start (512,-2176,-384)
end 1664
delay 6000
maxBubbles 5
}
}

emeralds 14
{
required 11

pos (128,-1664,-512)
pos (-1152,-1408,512)
pos (640,-1408,1024)
pos (512,-1024,-384)


pos (-384,-896,-1024)
pos (-128,-896,-1024)


pos (512,384,256)
pos (-128,128,768)
pos (-128,128,-512)
pos (-1152,128,256)
pos (-896,640,1536)
pos (-256,1408,1536)
pos (-128,1408,1024)


pos (-384,896,-768)
}

bonus_items
{
parachutes 3
{
pos (-256,-768,512)
pos (640,384,1024)
pos (-1152,128,-256)
}

extra life (-256,-896,-768)
}
}
