level
{
name "Level 02"
number 02

bonus time 40

world
{
visitable
{
min_max (-640,-768,-1024) (639,1279,1279)
min_max (-640,-256,-1792) (-129,255,-1025)
}

not_visitable
{
min_max (-640,-768,512) (-129,-257,1279)
min_max (-128,-768,768) (639,-257,1279)
min_max (128,0,-256) (639,511,255)
min_max (-640,-768,-1024) (639,-257,-769)
}

exit
{
min_max (-640,-256,-1792) (-129,255,-1281)
}

arrows
{
pos_dir (640,-128,896,z-)
pos_dir (256,128,256,y+)
pos_dir (256,384,-1024,y-)
pos_dir (-640,-128,-896,z-)
}

start
{
pos (-384,-128,1024)
angle (0,2048,0)
}
}

lava
{
delay 30000
}

bubbles
{
ascending
{
start (384,-1024,512)
end 1152
delay 8000
firstdelay 4000
maxBubbles 2
}

descending
{
start (384,-1024,-512)
end 1152
delay 8000
maxBubbles 2
}
}

emeralds 9
{
required 8
pos (-256,-128,640)
pos (0,-128,896)
pos (512,-128,896)
pos (384,64,512)
pos (384,640,128)
pos (384,640,-128)
pos (384,384,-512)
pos (256,-128,-896)
pos (-384,-128,-896)
}
}
