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AMF Xtreme Bowling
Immerse yourself in the 3D action, vivid graphics and addictive gameplay! Bowl your way to the top of the high-score list.
Copyright (c) 2004
Main Menu
Play
Settings
High Scores
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Options Menu
Sound
Help
Credits
Main Menu
Play Menu
Single Game
Load Game
Practice Pins
Tournament
Bowler options menu
Level:
Novice
Rookie
Pro AMF
Opponent:
None
CPU
Player 1
Player 2
Bowler:
Trent
Sean
Katie
Maya
Lane:
Classic
Rock’n Bowl
Xtreme
 
BOWL!
others:
load game
Save Game
Main Menu
Single Player
Tournament
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Reset Scores
Win
Loss
On screen:
STRIKE
FOUL
PERFECT GAME
Position
Power
Aim
Spin

Credits\n
--------------------\n
Published and Developed \n
by: Vir2L\n
In association with\n
Superscape \n

Producers\n
Rick Inwood\n
Cory Nelson\n

Creative Lead\n
Rick Inwood\n

Programmers \n
Steve Roney\n
Dennis Volper\n
Justin Chu\n
David Jeng\n

Art\n
Ross Worthley\n
Nick Eberle\n
Jason Kruse\n
Alex Grassi\n
Helena Bergstrom\n
Hethe Srodawa\n
Greg Herboek \n

Special Thanks:\n
Max Thornton\n
Douglas Frederick\n



Help Menu\n
--------------------\n
Making a throw\n
1. Press Left/Right to set 
your position on the lane.\n
2. Press Select to set 
power of your throw.\n
3. Press Select to set
direction of your throw.\n
4. Press Left/Right to 
add spin to the ball.\n
------------------------\n
Rules\n
Each set has ten frames.
If you knock down all the 
pins with the first ball, 
you get a STRIKE, and the 
frame is over.
If any pins are standing 
after the first shot, you 
get a second ball. 
If you knock down the 
remaining pins, you get 
a SPARE.
If any pins are standing 
after the second ball, 
the frame is declared OPEN.\n
---------------------------\n
Scoring\n
STRIKE = 10 points plus 
the pins knocked down 
on the next two throws. SPARE = 10 points plus the pins knocked down on the next throw. OPEN frame = a point for each fallen pin. No score is marked in that frame until the next shot is made. Final total = the sum of the ten frame scores. If you throw a STRIKE in the final frame, throw two more balls. If you throw a SPARE in the final frame, throw another ball.







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Legal:
Published & \nDeveloped by
by Vir2L® studios
In association with superscape
AMF® Xtreme Bowling™\n© 2004 Vir2L® Studios.
A ZeniMax Media \ncompany.
Vir2L® & ZeniMax are \nregistered trademarks\nof ZeniMax Media Inc.

AMF® & Xtreme \nBowling(TM) are\nregistered trademarks\nor trademarks of \nAMF® Bowling Worldwide.
All rights reserved.
Foul Line
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Final Score
Great Game
Good Game
Better Luck Next Time
Published & \nDeveloped by Vir2L® \nStudios in association \nwith Superscape.\nAMF® Xtreme Bowling™\n© 2004 Vir2L® Studios \nLLC. A ZeniMax Media\ncompany.\nVir2L® & ZeniMax are \na registered\ntrademark of ZeniMax \nMedia Inc. \nAMF® & Xtreme \nBowling(TM)are \nregistered trademarks \nor trademarks of AMF® \nBowling Worldwide.\nAll rights reserved.\nVersion 
Immerse yourself in \nthe 3D action, vivid \ngraphics and addictive \ngameplay! Bowl your \nway to the top of the \nhigh-score list.
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